@article{oai:chukyo-u.repo.nii.ac.jp:00009286, author = {浅野, 幹也 and 犬塚, 秀幸 and 小山, 哲央 and 藤松, 博 and Asano, Mikiya and Inuzuka, Hideyuki and Koyama, Tetsuo and Fujimatsu, Hiroshi}, issue = {2}, journal = {中京大学体育学論叢, Research journal of physical education Chukyo University}, month = {Mar}, note = {The purpose of this study was to examine the factors to win a game by analyzing games in '91 All Japan Intercollege Handball Championships on men's team over best 8. The main results were as follows : 1) For winning a game, it has been considered that a team must hold the opposing team under 20 points and score over 20 points. 2) For gaining more score, a team must not miss, and has to be linked with offense to shoot. Moreover, a team must improve in the rate of success in offense. 3) To improve in the rate of success in offense, a team must improve in proficiency in fast break. It has been considered that the score by fast break may form 30 percent of total score., 6, KJ00004196480, 原著論文, Original}, title = {ハンドボール競技におけるゲーム分析 : 平成3年度 全日本学生ハンドボール選手権大会より}, volume = {33}, year = {1992}, yomi = {アサノ, ミキヤ and イヌズカ, ヒデユキ and コヤマ, テツオ and フジマツ, ヒロシ} }